From Game & Watch to Game Watches [How Nintendo Put Zelda, Mario Bros. & Tetris on Your Wrist]

Game & Watch Designer Gunpei Yokoi Envisions Video Game Wrist Watches Back in the 70’s and 80’s computers were getting smaller—and quick. Technology was shrinking thanks to the miniaturization afforded by transistors and reductions in the manufacturing costs for integrated circuits. By 1980, technology was ripe for Gunpei Yokoi, a young employee at Nintendo, toContinue reading “From Game & Watch to Game Watches [How Nintendo Put Zelda, Mario Bros. & Tetris on Your Wrist]”